![]() ![]() First, navigate your desired image file of texture from its saved location and select it. ![]() Once you click on the Import option, a dialog box of Import will be open. Now go to the File menu, then click on the Import option. If you want to use your own texture or any other available on the internet, you can do it also for having other textures you just have to download an image file of that texture and save it into your computer. Not only color, but you can also adjust brightness as well as the darkness of the color of this texture from the color scale, which is next to the color wheel. You can also change the color of this texture by changing the color from the color wheel. If you disable this chain button, then you can change the value of the height and width of the blocks separately. Such as you can change the dimensions of the tile pattern of this texture, and for that, if I change the value of the height of blocks of this tile to 1.5’, then you can see blocks of this tile texture become smaller than previous. Once you click on this panel, you will have these texture parameters that you can change according to your requirement. So click on the Edit button of the Material panel for editing this texture. ![]() ![]() You can edit texture properties after applying it too. Now I will fill tile texture to this face of the 3D model for showing you how you can edit after applying any texture on any surface. Now make a click on the selected face with bucket tool with chosen texture, and texture will fill on the selected face. If you want to add a different texture on each component’s face, then double-click on it for isolating each face and select your desired face with the select tool. Now when I will fill this part of the 3D model with any texture, it will fill completely in one click because we have made it a component and grouped it. This glass has a translucent texture so that you can see through it. You can choose anyone from here, or you can download more from the internet.Īnd I will click on this surface with the Bucket tool, and it will give this surface glass look. You can see there is some texture for glass. Finally, I will click on the Glass and Mirror option from the list of textures of the Material panel. Now I will select this face for adding glass texture to it. Here you can see there is a lot of texture categories. Now let us move to another texture, and for that, click on the drop-down arrow button of the ‘In Model’ option. Make a click on the selected surface with this bucket tool with the chosen color, and it will fill on the surface like this. Select this color and go to the tool panel, then take the Paint Bucket tool from here. You will have your chosen color on the material panel. So just make a click on the color wheel for choosing your desired color, then hit on the Ok button of this dialog box. Here in this box, you can choose the color on the color wheel as the material of your component. Once you click on it, a Create Material box will be open. You can find this tab on the right side of the working screen. I will tell you later how you can add texture to a component or grouped object.Īfter making a selection of your desired face, click on Create Material button of material tabs. I can select it in one click because it is not a component, or I have not grouped it. Now take a select tool from the tool panel and make a selection of that surface of the 3D model on which you want to add texture. ![]()
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